Showing posts with label Online Games. Show all posts
Showing posts with label Online Games. Show all posts

Thursday, January 26, 2012

DC Universe Online

Enter the world of your favorite DC Comics' superheroes and villains in DC Universe Online. Get ready to experience the high-energy action that encapsulates this fabled world, and become engrossed in thrilling battles with or against famed heroes and villains, including Superman, Batman, Wonder Woman and The Joker.

Synopsis



We join our hero perched atop a granite gargoyle high above the city of Gotham. His eyes squint as he monitors the streets below, searching for crooked criminal conduct. From afar, he hears the alarm from Gotham National Bank and he dives from the darkness into the illumination of the streets. He soars through the canyon of skyscrapers, hearing the buzz of the citizens below that he has chosen to protect. He sees the bank is only a block away — just then a burst of red passes him to join in the fray. As the two heroes approach the crime scene, they hear the creepy cackling of The Joker. This will not be a run-of-the-mill fight for justice, but then again — what is, in the DC Universe?

Key Features:


  • Battle with or against your favorite DC Comics heroes and villains, including Batman, Superman, Wonder Woman and The Joker
  • Live out the action and drama in detailed, well-known locations such as Gotham City and Metropolis
  • Experience the intensity of the DC Universe in a 3D art style designed by legendary comic book artist Jim Lee
  • Take on story-driven adventures created by DC writers
  • Extreme customization lets you construct your own hero or villain
  • Use the environment to your advantage with the state-of-the-art physics engine that turns the world into your weapon
  • 30-day subscription included; Internet connection and additional recurring subscription fees are required to play

Immerse yourself in the intensity that is played out in a carefully detailed 3D world that spans the entire DC Universe with locations such as Gotham City and Metropolis. Create your own custom hero or villain and then embark on story-driven adventures that have been written by famous DC writers. Will you choose to don the cape and mask to fight for good — or are your intentions more sinister?

 DC Universe Online brings high-energy action to the forefront with a combat system designed to deliver a fast-paced action experience with the extraordinary powers of DC Super Heroes and Villains at your disposal. DCUO offers a dramatic online setting where players battle with or against their favorite DC Super Heroes and Villains including Batman, Superman, Wonder Woman, and The Joker. For the very first time, players and fans will be able to enter this fabled world as an active force for good or evil. The action and drama will play out in such well-known locations such as Gotham City and Metropolis. 


DC Universe Online

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Wednesday, January 25, 2012

Exploiting Online Games: Cheating Massively Distributed Systems


Imagine trying to play defense in football without ever studying offense. You would not know when a run was coming, how to defend pass patterns, nor when to blitz. In computer systems, as in football, a defender must be able to think like an attacker. I say it in my class every semester, you don't want to be the last person to attack your own system--you should be the first.
"The world is quickly going online. While I caution against online voting, it is clear that online gaming is taking the Internet by storm. In our new age where virtual items carry real dollar value, and fortunes are won and lost over items that do not really exist, the new threats to the intrepid gamer are all too real. To protect against these hazards, you must understand them, and this groundbreaking book is the only comprehensive source of information on how to exploit computer games. Every White Hat should read it. It's their only hope of staying only one step behind the bad guys."
--Aviel D. Rubin, Ph.D.
Professor, Computer Science
Technical Director, Information Security Institute
Johns Hopkins University
"Everyone's talking about virtual worlds. But no one's talking about virtual-world security. Greg Hoglund and Gary McGraw are the perfect pair to show just how vulnerable these online games can be."
--Cade Metz
Senior Editor

PC Magazine
"If we're going to improve our security practices, frank discussions like the ones in this book are the only way forward. Or as the authors of this book might say, when you're facing off against Heinous Demons of Insecurity, you need experienced companions, not to mention a Vorpal Sword of Security Knowledge."
--Edward W. Felten, Ph.D.
Professor of Computer Science and Public Affairs
Director, Center for Information Technology Policy
Princeton University
"Historically, games have been used by warfighters to develop new capabilities and to hone existing skills--especially in the Air Force. The authors turn this simple concept on itself, making games themselves the subject and target of the 'hacking game,' and along the way creating a masterly publication that is as meaningful to the gamer as it is to the serious security system professional.
"Massively distributed systems will define the software field of play for at least the next quarter century. Understanding how they work is important, but understanding how they can be manipulated is essential for the security professional. This book provides the cornerstone for that knowledge."
--Daniel McGarvey
Chief, Information Protection Directorate
United States Air Force
"Like a lot of kids, Gary and I came to computing (and later to computer security) through games. At first, we were fascinated with playing games on our Apple ][s, but then became bored with the few games we could afford. We tried copying each other's games, but ran up against copy-protection schemes. So we set out to understand those schemes and how they could be defeated. Pretty quickly, we realized that it was a lot more fun to disassemble and work around the protections in a game than it was to play it.
"With the thriving economies of today's online games, people not only have the classic hacker's motivation to understand and bypass the security of games, but also the criminal motivation of cold, hard cash. That's a combination that's hard to stop. The first step, taken by this book, is revealing the techniques that are being used today."
--Greg Morrisett, Ph.D.
Allen B. Cutting Professor of Computer Science
School of Engineering and Applied Sciences
Harvard University
"If you're playing online games today and you don't understand security, you're at a real disadvantage. If you're designing the massive distributed systems of tomorrow and you don't learn from games, you're just plain sunk."
--Brian Chess, Ph.D.
Founder/Chief Scientist, Fortify Software
Coauthor of
Secure Programming with Static Analysis
"This book offers up a fascinating tour of the battle for software security on a whole new front: attacking an online game. Newcomers will find it incredibly eye opening and even veterans of the field will enjoy some of the same old programming mistakes given brilliant new light in a way that only massively-multiplayer-supermega-blow-em-up games can deliver. w00t!"
--Pravir Chandra
Principal Consultant, Cigital
Coauthor of
Network Security with OpenSSL
If you are a gamer, a game developer, a software security professional, or an interested bystander, this book exposes the inner workings of online-game security for all to see.
From the authors of the best-selling Exploiting Software, Exploiting Online Games takes a frank look at controversial security issues surrounding MMORPGs, such as World of Warcraft and Second Life®. This no-holds-barred book comes fully loaded with code examples, debuggers, bots, and hacks.
This book covers
  • Why online games are a harbinger of software security issues to come
  • How millions of gamers have created billion-dollar virtual economies
  • How game companies invade personal privacy
  • Why some gamers cheat
  • Techniques for breaking online game security
  • How to build a bot to play a game for you
  • Methods for total conversion and advanced mods
Written by the world's foremost software security experts, this book takes a close look at security problems associated with advanced, massively distributed software. With hundreds of thousands of interacting users, today's online games are a bellwether of modern software. The kinds of attack and defense techniques described in Exploiting Online Games are tomorrow's security techniques on display today

Exploiting Online Games: Cheating Massively Distributed Systems [Paperback]

Greg Hoglund (Author), Gary McGraw (Author) 
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